De titel is niet helemaal eerlijk naar Larian toe. Het is juist Hasbro die de rug toe keert naar andere devs/studios door steeds meer de D&D licenties te killen of contracten belachelijk duur te maken. Hasbro heeft namelijk zelf plannen door de franchise even goed uit te melken met series, films en games uit eigen hoek.
Swen Vicke reageerde zelfs gisteren bij GDC
"Greed has been fucking this whole thing up for so long, since I started," Vincke said, while collecting the GDCA Best Narrative award for Baldur's Gate 3. "I've been fighting publishers my entire life and I keep on seeing the same, same, same mistakes over, and over and over.
"It's always the quarterly profits," he continued, "the only thing that matters are the numbers, and then you fire everybody and then next year you say 'shit I'm out of developers' and then you start hiring people again, and then you do acquisitions, and then you put them in the same loop again, and it's just broken...
"You don't have to," Vincke went on. "You can make reserves. Just slow down a bit. Slow down on the greed. Be resilient, take care of the people, don't lose the institutional knowledge that's been built up in the people you lose every single time, so you have to go through the same cycle over and over and over. It really pisses me off."
Niet meer dan logisch dat hierom Larian besloot niet verder te werken aan een game waarvan de licentie toekomst erg onduidelijk is. Ik verwacht eigenlijk dat ze verder gaan in de universe van divinity, wat Hun eigen is.
Gewijzigd door raxus07 op 22-03-2024 om 23:21